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Learn the tools and processes to help you build great products.
Learn all the essentials for designing your own web and mobile interfaces using Sketch, through a hands-on, task-based approach.
Learn how to leverage Jobs-to-Be-Done (JTBD) approach to guide your product vision and strategy.
Based on the best-selling book from O'Reilly, this practical and fun workshop focuses on principles, tactics, and actionable methods for presenting design.
A hands-on workshop designed to help you learn by practicing the tools and techniques within a Design Sprint.
Enhance your skills in conducting the three main roles of user research: discovery, validation, and usability.
Gibson will help you learn from his successes and failures, and take your career wherever you want it to be.
Hubert will share a framework that illustrates the five stages of product team maturity with practical tips that will advance your team to the next level.
In this workshop, Phill from Founders Factory will share their framework for how they approach business creation: from ideation, product validation, to pitch.
During this fast-paced, hands-on workshop, the co-founders of Overflow will lead you through their top lessons and advice on how to supercharge your design critiques.
Learn how to collaboratively design and prototype a UI by creating reusable components, shared across a Team Library in Figma.